{
    "advancements.mffs.camouflage.description": "制作一个伪装模块",
    "advancements.mffs.camouflage.title": "隐于无形",
    "advancements.mffs.custom_camouflage.description": "使用自定义模式与伪装模块",
    "advancements.mffs.custom_camouflage.title": "进入矩阵",
    "advancements.mffs.field_shape.description": "创建自己的力场形状",
    "advancements.mffs.field_shape.title": "力场建筑师",
    "advancements.mffs.field_shock.description": "被力场杀死",
    "advancements.mffs.field_shock.title": "震惊体验",
    "advancements.mffs.projector.description": "制作一个力场投影仪",
    "advancements.mffs.projector.title": "愿原力与你同在!",
    "advancements.mffs.root.description": "进入力场的世界!",
    "advancements.mffs.root.title": "模块化力场系统",
    "advancements.mffs.smelt_steel.description": "冶炼一块钢锭",
    "advancements.mffs.smelt_steel.title": "比铁更硬",
    "advancements.mffs.sponge_module.description": "制作一个海绵模块",
    "advancements.mffs.sponge_module.title": "我的水呢?",
    "advancements.mffs.steel_compound.description": "合成钢复合物",
    "advancements.mffs.steel_compound.title": "坚固的混合物",
    "block.mffs.biometric_identifier": "生物识别器",
    "block.mffs.coercion_deriver": "Fortron 衍生器",
    "block.mffs.force_field": "力场",
    "block.mffs.fortron_capacitor": "Fortron 能量储存器",
    "block.mffs.interdiction_matrix": "干涉矩阵",
    "block.mffs.machine_block": "基础机器方块",
    "block.mffs.projector": "力场投影仪",
    "death.attack.mffs.field_shock": "%1$s 被力场分解.",
    "fluid_type.mffs.fortron": "福特隆",
    "info.mffs.cannot_harness": "无法从Fortron场中汲取 %s FE.",
    "info.mffs.coercion_deriver.mode.derive": "输入",
    "info.mffs.coercion_deriver.mode.integrate": "输出",
    "info.mffs.field_permission.bypass_confiscation": "绕过没收",
    "info.mffs.field_permission.bypass_confiscation.tooltip": "允许玩家在防御区域内使用遥控.",
    "info.mffs.field_permission.bypass_defense": "绕过防御",
    "info.mffs.field_permission.bypass_defense.tooltip": "允许玩家绕过干涉矩阵限制.",
    "info.mffs.field_permission.configure_security_center": "配置安全",
    "info.mffs.field_permission.configure_security_center.tooltip": "允许玩家配置生物识别器.",
    "info.mffs.field_permission.place_blocks": "放置方块",
    "info.mffs.field_permission.place_blocks.tooltip": "允许玩家放置和破坏方块.",
    "info.mffs.field_permission.remote_control": "远程控制",
    "info.mffs.field_permission.remote_control.tooltip": "允许玩家在防御区域内使用遥控.",
    "info.mffs.field_permission.use_blocks": "使用方块",
    "info.mffs.field_permission.use_blocks.tooltip": "允许玩家与方块互动并打开GUI.",
    "info.mffs.field_permission.warp": "穿行",
    "info.mffs.field_permission.warp.tooltip": "允许玩家穿过并绕过力场.",
    "info.mffs.fortron_usage": "Fortron:%s L/s",
    "info.mffs.frequency": "频率: %s",
    "info.mffs.frequency.generated": "已生成随机频率: %s",
    "info.mffs.frequency.set": "频率设置为: %s",
    "info.mffs.handbook.landing_text": "欢迎来到游戏内的MFFS用户指南,旨在帮助您导航复杂的力场技术世界.包括力场、高科技机械和防御措施.让我们开始吧!",
    "info.mffs.handbook.title": "力场手册",
    "info.mffs.identity": "身份: %s",
    "info.mffs.identity_cleared": "身份已清除",
    "info.mffs.identity_set": "身份设置为: %s",
    "info.mffs.interdiction_matrix.confiscation_plural": "[%s] 您的 %s 件物品已被没收.",
    "info.mffs.interdiction_matrix.confiscation_singular": "[%s] 您的 %s 件物品已被没收.",
    "info.mffs.interdiction_matrix.fairwell": "[%s] 再见.",
    "info.mffs.interdiction_matrix.no_entry": "[%s] 立即离开此区域.您无权进入.",
    "info.mffs.interdiction_matrix.no_permission": "[%s] 您没有权限进行此操作!",
    "info.mffs.interdiction_matrix.warning": "[%s] 警告!您接近扫描范围!",
    "info.mffs.key.shift": "潜行",
    "info.mffs.link": "已链接到 %s 在 %s",
    "info.mffs.show_details": "按住 %s 查看详细信息",
    "info.mffs.stored_energy": "已储存能量: %s / %s FE",
    "item.mffs.anti_friendly_module": "反友好生物模块",
    "item.mffs.anti_friendly_module.description": "使干涉矩阵杀死所有友好的生物.",
    "item.mffs.anti_hostile_module": "反敌对生物模块",
    "item.mffs.anti_hostile_module.description": "使干涉矩阵杀死所有敌对的生物.",
    "item.mffs.anti_personnel_module": "反人员模块",
    "item.mffs.anti_personnel_module.description": "使干涉矩阵杀死所有没有在生物识别器认证的玩家.",
    "item.mffs.anti_spawn_module": "反生成模块",
    "item.mffs.anti_spawn_module.description": "阻止实体在特定区域内生成.",
    "item.mffs.battery": "电池",
    "item.mffs.blank_card": "空白卡",
    "item.mffs.block_access_module": "防访问模块",
    "item.mffs.block_access_module.description": "阻止入侵者右键点击方块.",
    "item.mffs.block_alter_module": "防修改模块",
    "item.mffs.block_alter_module.description": "阻止入侵者放置或破坏方块.",
    "item.mffs.camouflage_module": "伪装模块",
    "item.mffs.camouflage_module.description": "对力场方块应用自定义模型.",
    "item.mffs.capacity_module": "容量模块",
    "item.mffs.capacity_module.description": "增加特定设备的容量.",
    "item.mffs.collection_module": "收集模块",
    "item.mffs.collection_module.description": "收集分解模块产生的掉落物.",
    "item.mffs.confiscation_module": "没收模块",
    "item.mffs.confiscation_module.description": "没收入侵者的物品.",
    "item.mffs.cube_mode": "立方体模式",
    "item.mffs.custom_mode": "自定义模式",
    "item.mffs.custom_mode.changed_mode": "已选择模式:%s",
    "item.mffs.custom_mode.clear": "力场结构已清除",
    "item.mffs.custom_mode.data_saved": "力场结构已保存.",
    "item.mffs.custom_mode.field_size": "力场尺寸: %s",
    "item.mffs.custom_mode.mode": "模式: %s",
    "item.mffs.custom_mode.mode.additive": "增加",
    "item.mffs.custom_mode.mode.subtractive": "除去",
    "item.mffs.custom_mode.not_saved": "§c力场未保存.",
    "item.mffs.custom_mode.pattern_id": "样板 ID: %s",
    "item.mffs.custom_mode.primary_point": "第一个点: %s",
    "item.mffs.custom_mode.secondary_point": "第二个点: %s",
    "item.mffs.custom_mode.set_primary_point": "选择次要位置",
    "item.mffs.custom_mode.set_secondary_point": "[按住Shift右键点击以保存]",
    "item.mffs.custom_mode.too_far": "选定位置过远!必须在 %s 个方块以内.",
    "item.mffs.cylinder_mode": "圆柱体模式",
    "item.mffs.disintegration_module": "分解模块",
    "item.mffs.disintegration_module.description": "使投影仪破坏方块而不是生成力场.",
    "item.mffs.dome_module": "穹顶模块",
    "item.mffs.dome_module.description": "移除力场的下半部分.",
    "item.mffs.focus_matrix": "聚焦矩阵",
    "item.mffs.frequency_card": "频率卡",
    "item.mffs.frequency_card.description": "用于方便设置频率.潜行时使用以生成随机频率.",
    "item.mffs.fusion_module": "力场融合模块",
    "item.mffs.fusion_module.description": "将相同频率的重叠力场合并在一起.",
    "item.mffs.glow_module": "发光模块",
    "item.mffs.glow_module.description": "使力场方块发出光芒.",
    "item.mffs.id_card": "识别卡",
    "item.mffs.id_card.description": "在生物识别器中设置玩家权限,潜行时使用以设置身份.",
    "item.mffs.infinite_power_card": "无限能量卡",
    "item.mffs.infinite_power_card.description": "仅限创造模式使用的物品,可以放入能量储存器中提供无限能量.",
    "item.mffs.inverter_module": "反转模块",
    "item.mffs.inverter_module.description": "反转力场,使内部空间也被力场填充.",
    "item.mffs.pyramid_mode": "棱锥体模式",
    "item.mffs.remote_controller": "远程控制器",
    "item.mffs.remote_controller.description": "提供对机器的远程访问权限.潜行时使用以与机器链接.",
    "item.mffs.rotation_module": "旋转模块",
    "item.mffs.rotation_module.description": "将力场按特定角度旋转.",
    "item.mffs.scale_module": "扩展模块",
    "item.mffs.scale_module.description": "增加特定组件的覆盖范围或容量.",
    "item.mffs.shock_module": "电击模块",
    "item.mffs.shock_module.description": "伤害接触力场的实体.",
    "item.mffs.silence_module": "静音模块",
    "item.mffs.silence_module.description": "使投影仪静音.",
    "item.mffs.speed_module": "速度模块",
    "item.mffs.speed_module.description": "提高设备的速度.",
    "item.mffs.sphere_mode": "球体模式",
    "item.mffs.sponge_module": "海绵模块",
    "item.mffs.sponge_module.description": "移除力场内的流体.",
    "item.mffs.stabilization_module": "稳定模块",
    "item.mffs.stabilization_module.description": "稳定投影出的力场,并将其结晶为固体方块.在投影仪旁边放置一个装有方块的箱子以提供材料.",
    "item.mffs.steel_compound": "钢化合物",
    "item.mffs.steel_ingot": "钢锭",
    "item.mffs.translation_module": "位移模块",
    "item.mffs.translation_module.description": "将力场平移,使其远离原点.",
    "item.mffs.tube_mode": "管模式",
    "item.mffs.warn_module": "警告模块",
    "item.mffs.warn_module.description": "向入侵者发送警告.",
    "itemGroup.mffs.main": "模块化力场系统",
    "mffs.confiscation_mode.blacklist": "禁止",
    "mffs.confiscation_mode.whitelist": "允许",
    "mffs.projector_menu.down": "下",
    "mffs.projector_menu.east": "东",
    "mffs.projector_menu.mode": "模式",
    "mffs.projector_menu.north": "北",
    "mffs.projector_menu.south": "南",
    "mffs.projector_menu.up": "上",
    "mffs.projector_menu.west": "西",
    "screen.mffs.action_range": "作用范围: %s",
    "screen.mffs.copy": "复制",
    "screen.mffs.copy.tooltip": "将所有数据从右侧复制到此卡",
    "screen.mffs.filter_mode": "过滤模式:",
    "screen.mffs.fortron": "福特隆:%s L / %s L",
    "screen.mffs.fortron_cost": "%s%s L/s",
    "screen.mffs.fortron.name": "Fortron:",
    "screen.mffs.fortron.short": "Fortron:%s升",
    "screen.mffs.fortron.tooltip": "Fortron是MFFS设备中使用的能量类型.",
    "screen.mffs.fortron.value": "%s L / %s L",
    "screen.mffs.frequency": "频率:",
    "screen.mffs.frequency.tooltip": "具有相同频率的设备将共享Fortron能量.",
    "screen.mffs.linked_devices": "已链接设备: %s",
    "screen.mffs.master": "主卡",
    "screen.mffs.master.tooltip": "主卡所标识的玩家将成为生物识别器的所有者.",
    "screen.mffs.matrix": "模块槽",
    "screen.mffs.matrix.tooltip": "在槽中放置模块用于确定如何投影力场.",
    "screen.mffs.progress": "状态: ",
    "screen.mffs.progress.idle": "空闲",
    "screen.mffs.progress.running": "运行",
    "screen.mffs.range": "范围: %s ",
    "screen.mffs.rights": "权限",
    "screen.mffs.rights.tooltip": "在左侧放置需要分配权限的卡片.",
    "screen.mffs.transmission_rate": "传输速率: %s L/s",
    "screen.mffs.upgrade": "升级",
    "screen.mffs.warn_range": "警告范围: %s",
    "sounds.mffs.field": "投影仪嗡嗡作响"
}