{
    "advancements.mffs.camouflage.description": "合成一个伪装模块",
    "advancements.mffs.camouflage.title": "藏于眼前",
    "advancements.mffs.custom_camouflage.description": "在自定义模式下应用伪装模块",
    "advancements.mffs.custom_camouflage.title": "进入矩阵",
    "advancements.mffs.field_shape.description": "创造你自己的力场形状",
    "advancements.mffs.field_shape.title": "力场建筑师",
    "advancements.mffs.field_shock.description": "被力场消灭",
    "advancements.mffs.field_shock.title": "印象深刻的体验",
    "advancements.mffs.projector.description": "合成一个力场投影仪",
    "advancements.mffs.projector.title": "愿原力与你同在!",
    "advancements.mffs.root.description": "走进力场的世界!",
    "advancements.mffs.root.title": "模块化力场系统",
    "advancements.mffs.smelt_steel.description": "冶炼一块钢锭",
    "advancements.mffs.smelt_steel.title": "比铁更硬",
    "advancements.mffs.sponge_module.description": "合成一个海绵模块",
    "advancements.mffs.sponge_module.title": "我的水呢?",
    "advancements.mffs.steel_compound.description": "合成钢复合物",
    "advancements.mffs.steel_compound.title": "坚固的混合物",
    "block.mffs.biometric_identifier": "生物识别器",
    "block.mffs.coercion_deriver": "能源转换器",
    "block.mffs.force_field": "力场",
    "block.mffs.fortron_capacitor": "Fortron电容器",
    "block.mffs.interdiction_matrix": "结界矩阵",
    "block.mffs.machine_block": "基础机器方块",
    "block.mffs.projector": "力场投影仪",
    "death.attack.mffs.field_shock": "%1$s被力场裂解了.",
    "fluid_type.mffs.fortron": "福特隆",
    "info.mffs.cannot_harness": "无法从 Fortron 场中获取 %s FE.",
    "info.mffs.coercion_deriver.mode.derive": "输入",
    "info.mffs.coercion_deriver.mode.integrate": "输出",
    "info.mffs.field_permission.bypass_confiscation": "无视收缴",
    "info.mffs.field_permission.bypass_confiscation.tooltip": "允许玩家无视结界矩阵的收缴.",
    "info.mffs.field_permission.bypass_defense": "无视防御",
    "info.mffs.field_permission.bypass_defense.tooltip": "允许玩家无视结界矩阵的限制.",
    "info.mffs.field_permission.configure_security_center": "配置安全设置",
    "info.mffs.field_permission.configure_security_center.tooltip": "允许玩家配置生物识别器.",
    "info.mffs.field_permission.place_blocks": "放置方块",
    "info.mffs.field_permission.place_blocks.tooltip": "允许玩家放置和破坏方块.",
    "info.mffs.field_permission.remote_control": "远程控制",
    "info.mffs.field_permission.remote_control.tooltip": "允许玩家在防御区域内使用遥控器.",
    "info.mffs.field_permission.use_blocks": "使用方块",
    "info.mffs.field_permission.use_blocks.tooltip": "允许玩家与方块互动并打开方块的GUI.",
    "info.mffs.field_permission.warp": "传送",
    "info.mffs.field_permission.warp.tooltip": "允许玩家穿过并无视力场.",
    "info.mffs.fortron_usage": "Fortron:%s L/s",
    "info.mffs.frequency": "频率:%s",
    "info.mffs.frequency.generated": "生成随机频率:%s",
    "info.mffs.frequency.set": "频率设置为:%s",
    "info.mffs.handbook.landing_text": "欢迎来到游戏内MFFS用户指南,该指南旨在帮助你探索力场技术的复杂世界.其中包括了对力场、高科技机械和防御措施的介绍.让我们开始吧!",
    "info.mffs.handbook.title": "力场手册",
    "info.mffs.identity": "身份:%s",
    "info.mffs.identity_cleared": "身份已清除",
    "info.mffs.identity_set": "身份设置为:%s",
    "info.mffs.interdiction_matrix.confiscation_plural": "[%s]你的%s件物品已被收缴.",
    "info.mffs.interdiction_matrix.confiscation_singular": "[%s]你的%s件物品已被收缴.",
    "info.mffs.interdiction_matrix.fairwell": "道别[%s]",
    "info.mffs.interdiction_matrix.no_entry": "[%s]请立即离开此区域.你没有权限进入.",
    "info.mffs.interdiction_matrix.no_permission": "[%s]你没有权限这样做!",
    "info.mffs.interdiction_matrix.warning": "[%s]警告!你已接近扫描范围!",
    "info.mffs.key.shift": "潜行",
    "info.mffs.link": "连接到%s,位于%s",
    "info.mffs.show_details": "按住%s查看详细信息",
    "info.mffs.stored_energy": "存储能量:%s / %s FE",
    "item.mffs.anti_friendly_module": "反友好模块",
    "item.mffs.anti_friendly_module.description": "使结界矩阵杀死所有友好生物.",
    "item.mffs.anti_hostile_module": "反敌对模块",
    "item.mffs.anti_hostile_module.description": "使结界矩阵杀死所有敌对生物.",
    "item.mffs.anti_personnel_module": "反玩家模块",
    "item.mffs.anti_personnel_module.description": "使结界矩阵杀死所有玩家.",
    "item.mffs.anti_spawn_module": "反生成模块",
    "item.mffs.anti_spawn_module.description": "阻止实体在特定区域中生成.",
    "item.mffs.battery": "电池",
    "item.mffs.blank_card": "空卡片",
    "item.mffs.block_access_module": "访问拦截模块",
    "item.mffs.block_access_module.description": "阻止入侵者右击方块.",
    "item.mffs.block_alter_module": "修改拦截模块",
    "item.mffs.block_alter_module.description": "阻止入侵者放置或破坏方块.",
    "item.mffs.camouflage_module": "伪装模块",
    "item.mffs.camouflage_module.description": "为力场方块应用自定义模型.",
    "item.mffs.capacity_module": "电容模块",
    "item.mffs.capacity_module.description": "增加设备的电容.",
    "item.mffs.collection_module": "收集模块",
    "item.mffs.collection_module.description": "收集分解模块掉落的方块.",
    "item.mffs.confiscation_module": "收缴模块",
    "item.mffs.confiscation_module.description": "没收入侵者的物品.",
    "item.mffs.cube_mode": "立体模式",
    "item.mffs.custom_mode": "自定义模式",
    "item.mffs.custom_mode.changed_mode": "选择模式:%s",
    "item.mffs.custom_mode.clear": "力场结构清空",
    "item.mffs.custom_mode.data_saved": "力场结构已保存.",
    "item.mffs.custom_mode.field_size": "力场大小:%s",
    "item.mffs.custom_mode.mode": "模式:%s",
    "item.mffs.custom_mode.mode.additive": "添加",
    "item.mffs.custom_mode.mode.subtractive": "减少",
    "item.mffs.custom_mode.not_saved": "力场未保存.",
    "item.mffs.custom_mode.pattern_id": "图形ID:%s",
    "item.mffs.custom_mode.primary_point": "第一位置:%s",
    "item.mffs.custom_mode.secondary_point": "第二位置:%s",
    "item.mffs.custom_mode.set_primary_point": "选择第二位置",
    "item.mffs.custom_mode.set_secondary_point": "[Shift+右击以保存]",
    "item.mffs.custom_mode.too_far": "选择的位置太远了!必须在%s格以内.",
    "item.mffs.cylinder_mode": "圆柱模式",
    "item.mffs.disintegration_module": "分解模块",
    "item.mffs.disintegration_module.description": "破坏力场内的方块.",
    "item.mffs.dome_module": "圆顶模块",
    "item.mffs.dome_module.description": "移除力场的下半部分",
    "item.mffs.focus_matrix": "聚焦矩阵",
    "item.mffs.frequency_card": "频率卡",
    "item.mffs.frequency_card.description": "便于频率传输.潜行时使用以生成随机频率.",
    "item.mffs.fusion_module": "力场融合模块",
    "item.mffs.fusion_module.description": "将重叠的同频率力场融合在一起",
    "item.mffs.glow_module": "发光模块",
    "item.mffs.glow_module.description": "使力场方块发光",
    "item.mffs.id_card": "身份卡",
    "item.mffs.id_card.description": "在生物识别器中为玩家授权.潜行时使用以设置身份",
    "item.mffs.infinite_power_card": "无限能量卡",
    "item.mffs.infinite_power_card.description": "创造模式物品,放置在电容器中以获得无限能量.",
    "item.mffs.inverter_module": "反转模块",
    "item.mffs.inverter_module.description": "反转力场范围,使用负空间而不是正空间.",
    "item.mffs.pyramid_mode": "锥体模式",
    "item.mffs.remote_controller": "遥控器",
    "item.mffs.remote_controller.description": "可远程访问机器.潜行时对机器使用以建立连接.",
    "item.mffs.rotation_module": "旋转模块",
    "item.mffs.rotation_module.description": "将力场旋转特定角度.",
    "item.mffs.scale_module": "尺寸模块",
    "item.mffs.scale_module.description": "增加组件的尺寸.",
    "item.mffs.shock_module": "电击模块",
    "item.mffs.shock_module.description": "实体触碰力场会受到伤害.",
    "item.mffs.silence_module": "静音模块",
    "item.mffs.silence_module.description": "将力场静音.",
    "item.mffs.speed_module": "速度模块",
    "item.mffs.speed_module.description": "增加设备的速度.",
    "item.mffs.sphere_mode": "球体模式",
    "item.mffs.sponge_module": "海绵模块",
    "item.mffs.sponge_module.description": "清除力场内的流体",
    "item.mffs.stabilization_module": "稳定化模块",
    "item.mffs.stabilization_module.description": "稳定投影的力场并将力场结晶为固体方块.在投影仪旁边放置一个箱子,存放用于固定力场的方块.",
    "item.mffs.steel_compound": "钢复合物",
    "item.mffs.steel_ingot": "钢锭",
    "item.mffs.translation_module": "移动模块",
    "item.mffs.translation_module.description": "移动力场,使其偏离原点.",
    "item.mffs.tube_mode": "管状模式",
    "item.mffs.warn_module": "警告模块",
    "item.mffs.warn_module.description": "对入侵者发出警告.",
    "itemGroup.mffs.main": "模块化力场系统",
    "mffs.confiscation_mode.blacklist": "禁止",
    "mffs.confiscation_mode.whitelist": "允许",
    "mffs.projector_menu.down": "下",
    "mffs.projector_menu.east": "东",
    "mffs.projector_menu.mode": "模式",
    "mffs.projector_menu.north": "北",
    "mffs.projector_menu.south": "南",
    "mffs.projector_menu.up": "上",
    "mffs.projector_menu.west": "西",
    "screen.mffs.action_range": "操作:%s",
    "screen.mffs.copy": "副本",
    "screen.mffs.copy.tooltip": "将权限槽位中卡片的所有数据复制到此卡",
    "screen.mffs.filter_mode": "过滤器模式:",
    "screen.mffs.fortron": "福特隆:%s L / %s L",
    "screen.mffs.fortron_cost": "%s%s L/s",
    "screen.mffs.fortron.name": "Fortron:",
    "screen.mffs.fortron.short": "Fortron:%s升",
    "screen.mffs.fortron.tooltip": "Fortron是MFFS机器使用的能量类型.",
    "screen.mffs.fortron.value": "%s L / %s L",
    "screen.mffs.frequency": "频率:",
    "screen.mffs.frequency.tooltip": "同频率的机器共享Fortron能量.",
    "screen.mffs.linked_devices": "连接设备:%s",
    "screen.mffs.master": "主卡",
    "screen.mffs.master.tooltip": "将身份卡设置为主卡以将对应玩家设为生物识别器的所有者.",
    "screen.mffs.matrix": "矩阵",
    "screen.mffs.matrix.tooltip": "投影矩阵用于确定投影的生成方式.",
    "screen.mffs.progress": "进度:",
    "screen.mffs.progress.idle": "待机",
    "screen.mffs.progress.running": "运行中",
    "screen.mffs.range": "范围:%s",
    "screen.mffs.rights": "权限",
    "screen.mffs.rights.tooltip": "为左侧的卡授权.",
    "screen.mffs.transmission_rate": "传输速率:%s L/s",
    "screen.mffs.upgrade": "升级",
    "screen.mffs.warn_range": "警告:%s",
    "sounds.mffs.field": "力场声音"
}